CASE STUDY · AGE OF LEARNING · EDTECH UX
Creating a Seamless
User Experience for Teachers
Teacher journey maps, assessment flows, wireframes, and annotated mockups
As a Senior UX Designer, one of the most critical decisions is choosing which UX artifacts to create — with so many potential deliverables, selecting the ones that build shared understanding, meet the deadline, and keep user needs visible is fundamental. At Age of Learning, an EdTech company serving 50+ million children globally, I designed a Teacher Assessment Tool to address a critical gap: educators had no built-in way to track student performance and were manually managing progress, reports, and parent communication. My children were using ABCmouse.com educational games at home during this time, which grounded my understanding of how teachers and parents work together to support learning. I led the design by creating a teacher journey map, detailed assessment flows, use case sketches, wireframes, and annotated mockups — artifacts that unified curriculum specialists, visual designers, and engineers around a shared vision.
SituationTeachers Managing Progress Without Tools
Teachers were using ABCmouse.com activities in their classrooms, but had no integrated tools to monitor student performance or track learning outcomes. This forced them to manually track progress, create reports, and communicate updates to parents — a burden that made it difficult to provide personalized support to individual students.
I was brought onto the school team to create a Teacher Assessment Tool that would give educators real-time insights and enable immediate action on student progress.
TaskMapping the Teacher Experience
My job was to understand how teachers actually worked — from sign-up through lesson creation and reporting — and then design a tool that fit naturally into their workflow.
I also needed to work closely with curriculum specialists, visual designers, and engineers to make sure the assessment experience was pedagogically sound and technically feasible. This collaboration was essential.
ActionCreating Artifacts That Aligned Everyone
I started by creating a teacher user journey map, covering everything from sign-up to lesson creation and assessment reports. This became a critical artifact — it helped identify pain points and opportunities for improvement, and it gave everyone a shared understanding of the problem.
From there, I created a detailed assessment user flow that showed how teachers, students, and parents would interact with the system.
I followed that with use case sketches for each scenario, then moved to wireframes for the dashboard and class assessment lists.
I also mapped the full teacher-facing site structure to keep the team aligned on scope and navigation as the tool grew.
Finally, mockups and annotations explained every design decision — turning research and structure into screens the team could build from.
These artifacts — the journey maps, flows, sketches, and wireframes — weren't just for me. They were communication tools that brought the whole team together around a shared vision.
OutcomesCollaboration and User Journey as Foundational Tools
The teacher user journey became far more than a diagram; it was a tool for thinking. Mapping the end-to-end experience across all touchpoints brought clarity to the entire team and revealed pain points and opportunities that I would have otherwise missed. This artifact enabled us to design a truly seamless experience that made teachers' lives easier while supporting their ability to provide personalized student support.
Collaboration with curriculum specialists, visual designers, and engineers proved fundamental to the work. Their diverse expertise shaped every design decision, ensuring the assessment tool was both engaging and pedagogically meaningful. This cross-disciplinary collaboration wasn't simply helpful — it was essential to creating a solution that honored the complexity of teaching and learning.
Feedback from the TeamVoices from Age of Learning
"Working with Adriana at Age of Learning was inspiring, collegial, and fun. It was also a growth experience as Adriana's ideas about products were broad and deep. She made the designs to help the user navigate and understand the product. But more so she was able to see the gaps inherent in the overall plan. It was no surprise to me that she next founded a company. As founder, Adriana assumed all the roles of CEO, CFO, CPO, CTO and Head of HR for her company. Adriana continues to be my mentor, sounding board, coach, and friend. She would further any company's strategic and operational goals with her experience, skills, talent, humor and humanity."
Pamela Gaudet
Product Management Leader at Age of Learning